Wand position not stabilized vertically?
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In FIgmin XR we draw a ray that has an origin in the wand grip position, it's used to interact with things at a distance.
The curious thing about it, is that this ray seems to jitter a little bit, but only on one axis (vertical?), it's pretty steady in the other axes. The effect of this is that the ray goes up and down erratically so it's hard to select smaller elements.
We have stabilized it manually ourselves and it's quite alright now, though the tradeoff was input lag so I thought I'd bring it up, in case it's something that can be remedied from the SDK side.
Thanks!
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Correct, this is largely a result of camera only based tracking. Once we add IMU tracking support in Rev15 we'll be able to diagnose more closely and think it will do a lot to resolve issues like this.