Detecting that Tilt Five is connected, in a Unity app.



  • I've got my unity game that I want to add Tilt Filve support for. However 2D stuff doesn't map properly to the 3D world, ie, showing the current score and how many lives are left, so I'm going to need to do some stuff differently, depending on whether I'm displaying on a screen or a tilt five board.

    How do I detect that the tilt five service is running?

    The SDK documentation really needs a page at the root level that says, "this is how you
    do these basic things..."


  • Tilt Five

    Hi @ericdavies, if you haven't seen it yet, check out the Unity SDK examples project that is bundled with the SDK (under "C:\Program Files\TiltFive\SDK\UnityExamples\Tilt Five SDK Examples.zip"). For an example of changing the view based on whether glasses are connected, have a look at the contained "Glasses Detection" scene.

    Also, for a more comprehensive guide, check out Tilt Five Tips and Guidelines.


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